Competition formats

Parful runs this, with a caveat

Skins as a competition

Also called Skins format, Skins competition, Skins game with carryovers.

Skins is a hole-by-hole format where every hole is worth one skin and the lowest score on the hole, gross or net, wins it outright. If two or more players tie for the lowest score nobody wins and the skin carries to the next hole, so a hole can be worth several skins. The most skins at the end wins.

Played as
Own ball, any number of players from 2
Per hole
One skin to the outright lowest score; a tie carries it
Ranked by
Skins won, most wins
Basis
Net or gross, chosen when the game is created
Recommended allowance
100% of Course Handicap™
On Parful
An outing side game and leaderboard overlay, not a standalone competition

How Skins works

Each hole is a separate prize called a skin. Everyone plays the hole and the lowest score wins the skin, but only if it is the lowest on its own. When two or more players share the lowest score the hole is halved and the skin is not awarded; it carries forward and the next hole is worth two. Three tied holes in a row put four skins on the fourth. The player with the most skins after the last hole wins.

The carry is what makes Skins a format rather than a tally. A player who has done nothing for twelve holes can win the day on one birdie that lands on a pile of carried skins, and a single par can be worth more than a run of birdies. Groups play it for money at a fixed value per skin, and clubs run it across a whole field as a pot.

Net or gross, and where the strokes fall

Skins is played gross among players of similar ability and net among everyone else. Net Skins gives each player their strokes on the holes by stroke index from a full Course Handicap™: the recommended allowance is 100%, because the hole-by-hole comparison already limits how much a stroke can be worth. A net birdie on a stroke hole beats a gross par, and a player receiving two strokes on stroke index 1 can win it with a net eagle from a gross bogey.

Across a big field net Skins produces more ties and more carries, which is why some clubs run it gross and net at once from the same cards.

What happens to skins nobody wins

A skin carried from the eighteenth has nowhere to go. Groups either play it off on the first tee, split it among the players who tied the last hole, or let the pot roll to next week. Whatever the group agrees, the result of the round is the skins already won; carried skins at the end are not awarded to anyone.

How Parful runs it

Skins on Parful runs as a side game on a club outing, not as a standalone competition. The standalone Skins competition was removed because a skins pot is not a structured contest with rounds and podiums; it is an overlay on a round that is already being scored. Start Skins from the outing and it reads the scores the groups are already keeping, gross or net as chosen, and shows a live overlay: which hole is worth how many skins, who won each one and the running count.

Skins always carry over on Parful. Any number of players from two can be in the game, from one group to the whole field, and the result is recomputed on every score, so correcting a card reruns the game from the first hole. A skin still carrying after the last hole stays unclaimed. The Skins page in the games library covers the side game in full, including the wager and settlement.

Worked example

A worked example: six holes, four players, net

Ana, Ben, Cal and Dee play net Skins. Net scores are shown after the strokes have been taken on each hole.

HoleParAnaBenCalDeeResultSkins
144545Ana and Cal tie on 4, carried1 carries
255446Ben and Cal tie on 4, carried2 carry
333434Ana and Cal tie on 3, carried3 carry
445455Ben wins outright on 4Ben takes 4
544434Cal wins outright on 3Cal takes 1
635555All four on 5, carried1 carries to hole 7
After six holes: Ben 4, Cal 1, Ana 0, Dee 0. Three carried holes made the fourth worth four skins, and Ben won it with a par.
  • Cal had the joint-lowest score on three of the first four holes and has one skin to show for it. Skins pays for being alone, not for being good.
  • The skin carried from hole 6 is added to hole 7. If hole 7 is also tied, hole 8 is worth three.

Common variants

No carryover
A tied hole is void and the next hole is worth one skin again. The day becomes a count of holes won outright. Parful always carries skins over; a group playing without carries is playing a variant Parful does not score.
Validation
A player who wins a skin must make par or better on the next hole to keep it, or the skin goes back into the pot. Common in money games. Parful does not score validation.
Whole-field skins pot
Every player in a club outing pays into a pot and the skins are won across the entire field, so a hole is only won by the outright lowest score of everyone playing. Parful runs this as the outing Skins game with the whole field selected.
Gross and net together
Two skins games from the same cards, one gross and one net, each with its own carries. Parful can score both scopes at once.

Skins as a competition questions

How do skins work in golf?

Every hole is worth one skin. The lowest score on the hole wins it if nobody ties; a tie carries the skin to the next hole, which is then worth two. The player with the most skins at the end wins.

What happens when a skin is tied on the last hole?

It is not awarded. Groups play it off, split it among the players who tied, or roll it to the next game. On Parful a skin still carrying after the last hole stays unclaimed.

Is skins played gross or net?

Either. Gross among players of similar handicaps, net among everyone else with strokes by stroke index. Parful lets the creator choose net, gross or both when the game starts.

What handicap allowance is used for skins?

100% of Course Handicap™. The hole-by-hole comparison already limits what a stroke can be worth, so the full handicap is used.

Can I run skins as a competition on Parful?

Not as a standalone competition. Skins runs as a side game on a club outing with a live overlay for any number of players, from one group to the whole field, and it always carries over.

How many players do you need for skins?

Two or more. It works in a group of four and across a field of sixty; a bigger field means more ties and more carries.

Trademarks

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World Handicap System™, WHS™, Handicap Index®, Score Differential™, Low Handicap Index™, Course Handicap™, Playing Handicap™, Course Rating™, Bogey Rating™ and Slope Rating™ are trademarks and service marks owned or licensed by the United States Golf Association and The R&A.

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Parful is not affiliated with, sponsored by or endorsed by any of these organizations. Game names such as Stableford, Nassau, Wolf, Vegas and Skins are used descriptively.